DayZ
TerjeSkills
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Oppdatering: 5. okt. @ 11.40

- Reverted Chinese localization from the last update (sorry for that, I didn't check the translation accuracy before updating)

Oppdatering: 4. okt. @ 11.05

- Fixed a bug where leg kick damage to another player allowed for quick farming of the Strength skill.
- All bonus damage from skills now works through the vanilla direct damage system, which will improve compatibility with killfeed mods and other mods who using damage handling.
- Rebalanced perks that increase melee damage and damage to animals.
- Added experience gain to Stealth skill for stealth kills (see the settings `Skills.StealthFinisherGainChance` and `Skills.StealthFinisherGainExp`)
- Fixed Chinese localization (thanks to @Genes1S)
- Added a new passive modifier for the Fishing skill, which controls the chance of successfully catching a fish depending on the skill level. The base catch chance can be configured using `Skills.FishingOverrideBaseCatchChance`.

Oppdatering: 9. sep. @ 10.50

- Minor bug fixes

Oppdatering: 27. aug. @ 14.46

- Time of animals skinning depends on the size of the carcass- Damage to knife when skinning animal depends on the size of the carcass.- Fixed bug with time when skinning small animal via crafting.- Supported `GameOverrides.xml` feature from the core mod previous update.

Oppdatering: 3. juni @ 8.26

Compatibility with 1.28

Oppdatering: 7. mai @ 13.34

Oppdatering: 15. mars @ 14.05

Oppdatering: 9. mars @ 11.41

Oppdatering: 25. feb. @ 15.17

Oppdatering: 30. jan. @ 9.40