Space Engineers
WeaponCore - 2.5
Показване на 31 — 40 от 193 постъпления
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Обновление: 28 юли в 16:52

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates

Обновление: 25 юли в 7:56

- Fixed manual mode smarts chasing after a painter target if one is marked after they are fired. They will now stick to the crosshair

Обновление: 22 юли в 21:35

- (WC Radar API info) Added locked on bool for projectiles that target grid center, but may be targeting a subgrid
- Code cleanup in AOE, it was gross

Обновление: 7 юли в 18:48

Обновление: 2 юли в 12:41

- Added support for Nerd's shield framework

Обновление: 2 юли в 7:10

- Exposed shoot on and shoot off actions that WC was adding, then hiding

Обновление: 26 юни в 17:19

- Updated LOS checks for possible projectile targets to use the weapon scope, similar to block/grid targets

Обновление: 25 юни в 15:36

Обновление: 24 юни в 16:19

Обновление: 22 юни в 23:43

- Fixed a lack of LOS to valid nearby targets preventing weapons from firing in direct Control or Test Mode