Space Engineers

Space Engineers

WeaponCore - 2.5
193 sonuçtan 31 ile 40 arası gösteriliyor
< 1  2  3  4  5  6 ... 20 >
Güncelleme: 28 Tem @ 16:52
Güncelleyen: BDCarrillo

- Fixed Character multiplier in DamageScales not defaulting to 1 as the note indicates

Güncelleme: 25 Tem @ 7:56
Güncelleyen: BDCarrillo

- Fixed manual mode smarts chasing after a painter target if one is marked after they are fired. They will now stick to the crosshair

Güncelleme: 22 Tem @ 21:35
Güncelleyen: BDCarrillo

- (WC Radar API info) Added locked on bool for projectiles that target grid center, but may be targeting a subgrid
- Code cleanup in AOE, it was gross

Güncelleme: 7 Tem @ 18:48
Güncelleyen: BDCarrillo

Güncelleme: 2 Tem @ 12:41
Güncelleyen: BDCarrillo

- Added support for Nerd's shield framework

Güncelleme: 2 Tem @ 7:10
Güncelleyen: BDCarrillo

- Exposed shoot on and shoot off actions that WC was adding, then hiding

Güncelleme: 26 Haz @ 17:19
Güncelleyen: BDCarrillo

- Updated LOS checks for possible projectile targets to use the weapon scope, similar to block/grid targets

Güncelleme: 25 Haz @ 15:36
Güncelleyen: BDCarrillo

Güncelleme: 24 Haz @ 16:19
Güncelleyen: BDCarrillo

Güncelleme: 22 Haz @ 23:43
Güncelleyen: BDCarrillo

- Fixed a lack of LOS to valid nearby targets preventing weapons from firing in direct Control or Test Mode