Space Engineers
Concrete Armor Blocks (DX11/PBR)
Показані результати 11–20 із 27
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Оновлено: 24 груд. 2016 о 10:16

Changed models references to light armor model till new ones can be made to show concrete texture.

Оновлено: 25 лип. 2015 о 21:34

Fixed concrete slab component model: DX11 textures and collision box.

Оновлено: 25 лип. 2015 о 20:22

Fixed moedl loading errors

Оновлено: 10 лип. 2015 о 23:08

Fixed rotated construction models:

Оновлено: 10 лип. 2015 о 14:51

Used KSH FBX and edited XML files to simply change the pattern scale and texture references for all shapes of armors. Edited and added Textures for DX11.

Оновлено: 27 лют. 2015 о 13:33

Implemented new CubeTopology for lower ramp so it rotates properly now. Still Need to fix the shading.

Оновлено: 13 лют. 2015 о 13:15

removed edges, added icons for ramp and large slab and double inverted corner

Оновлено: 13 лют. 2015 о 0:16

Attempted fix of disapearing blocks and slabs

Оновлено: 12 лют. 2015 о 19:48

Added build stage models, large slab, and two halves of 1x1x2 ramp

Оновлено: 3 верес. 2014 о 19:47