Space Engineers
Concrete Armor Blocks (DX11/PBR)
Показване на 11 — 20 от 27 постъпления
< 1  2  3 >
Обновление: 24 дек. 2016 в 10:16

Changed models references to light armor model till new ones can be made to show concrete texture.

Обновление: 25 юли 2015 в 21:34

Fixed concrete slab component model: DX11 textures and collision box.

Обновление: 25 юли 2015 в 20:22

Fixed moedl loading errors

Обновление: 10 юли 2015 в 23:08

Fixed rotated construction models:

Обновление: 10 юли 2015 в 14:51

Used KSH FBX and edited XML files to simply change the pattern scale and texture references for all shapes of armors. Edited and added Textures for DX11.

Обновление: 27 февр. 2015 в 13:33

Implemented new CubeTopology for lower ramp so it rotates properly now. Still Need to fix the shading.

Обновление: 13 февр. 2015 в 13:15

removed edges, added icons for ramp and large slab and double inverted corner

Обновление: 13 февр. 2015 в 0:16

Attempted fix of disapearing blocks and slabs

Обновление: 12 февр. 2015 в 19:48

Added build stage models, large slab, and two halves of 1x1x2 ramp

Обновление: 3 септ. 2014 в 19:47