Space Engineers

Space Engineers

Concrete Armor Blocks (DX11/PBR)
Ergebnisse 11–20 von 27
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Update: 24. Dez. 2016 um 10:16

Changed models references to light armor model till new ones can be made to show concrete texture.

Update: 25. Jul. 2015 um 21:34

Fixed concrete slab component model: DX11 textures and collision box.

Update: 25. Jul. 2015 um 20:22

Fixed moedl loading errors

Update: 10. Jul. 2015 um 23:08

Fixed rotated construction models:

Update: 10. Jul. 2015 um 14:51

Used KSH FBX and edited XML files to simply change the pattern scale and texture references for all shapes of armors. Edited and added Textures for DX11.

Update: 27. Feb. 2015 um 13:33

Implemented new CubeTopology for lower ramp so it rotates properly now. Still Need to fix the shading.

Update: 13. Feb. 2015 um 13:15

removed edges, added icons for ramp and large slab and double inverted corner

Update: 13. Feb. 2015 um 0:16

Attempted fix of disapearing blocks and slabs

Update: 12. Feb. 2015 um 19:48

Added build stage models, large slab, and two halves of 1x1x2 ramp

Update: 3. Sep. 2014 um 19:47