Space Engineers

Space Engineers

Concrete Armor Blocks (DX11/PBR)
Se afișează 11-20 din 27 intrări
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Actualizare: 24 dec. 2016 @ 10:16

Changed models references to light armor model till new ones can be made to show concrete texture.

Actualizare: 25 iul. 2015 @ 21:34

Fixed concrete slab component model: DX11 textures and collision box.

Actualizare: 25 iul. 2015 @ 20:22

Fixed moedl loading errors

Actualizare: 10 iul. 2015 @ 23:08

Fixed rotated construction models:

Actualizare: 10 iul. 2015 @ 14:51

Used KSH FBX and edited XML files to simply change the pattern scale and texture references for all shapes of armors. Edited and added Textures for DX11.

Actualizare: 27 febr. 2015 @ 13:33

Implemented new CubeTopology for lower ramp so it rotates properly now. Still Need to fix the shading.

Actualizare: 13 febr. 2015 @ 13:15

removed edges, added icons for ramp and large slab and double inverted corner

Actualizare: 13 febr. 2015 @ 0:16

Attempted fix of disapearing blocks and slabs

Actualizare: 12 febr. 2015 @ 19:48

Added build stage models, large slab, and two halves of 1x1x2 ramp

Actualizare: 3 sept. 2014 @ 19:47