Space Engineers

Space Engineers

Concrete Armor Blocks (DX11/PBR)
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Uppdatering: 24 dec, 2016 @ 10:16

Changed models references to light armor model till new ones can be made to show concrete texture.

Uppdatering: 25 jul, 2015 @ 21:34

Fixed concrete slab component model: DX11 textures and collision box.

Uppdatering: 25 jul, 2015 @ 20:22

Fixed moedl loading errors

Uppdatering: 10 jul, 2015 @ 23:08

Fixed rotated construction models:

Uppdatering: 10 jul, 2015 @ 14:51

Used KSH FBX and edited XML files to simply change the pattern scale and texture references for all shapes of armors. Edited and added Textures for DX11.

Uppdatering: 27 feb, 2015 @ 13:33

Implemented new CubeTopology for lower ramp so it rotates properly now. Still Need to fix the shading.

Uppdatering: 13 feb, 2015 @ 13:15

removed edges, added icons for ramp and large slab and double inverted corner

Uppdatering: 13 feb, 2015 @ 0:16

Attempted fix of disapearing blocks and slabs

Uppdatering: 12 feb, 2015 @ 19:48

Added build stage models, large slab, and two halves of 1x1x2 ramp

Uppdatering: 3 sep, 2014 @ 19:47