Space Engineers

Space Engineers

Concrete Armor Blocks (DX11/PBR)
Viser 11–20 av 27 bidrag
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Oppdatering: 24. des. 2016 @ 10.16

Changed models references to light armor model till new ones can be made to show concrete texture.

Oppdatering: 25. juli 2015 @ 21.34

Fixed concrete slab component model: DX11 textures and collision box.

Oppdatering: 25. juli 2015 @ 20.22

Fixed moedl loading errors

Oppdatering: 10. juli 2015 @ 23.08

Fixed rotated construction models:

Oppdatering: 10. juli 2015 @ 14.51

Used KSH FBX and edited XML files to simply change the pattern scale and texture references for all shapes of armors. Edited and added Textures for DX11.

Oppdatering: 27. feb. 2015 @ 13.33

Implemented new CubeTopology for lower ramp so it rotates properly now. Still Need to fix the shading.

Oppdatering: 13. feb. 2015 @ 13.15

removed edges, added icons for ramp and large slab and double inverted corner

Oppdatering: 13. feb. 2015 @ 0.16

Attempted fix of disapearing blocks and slabs

Oppdatering: 12. feb. 2015 @ 19.48

Added build stage models, large slab, and two halves of 1x1x2 ramp

Oppdatering: 3. sep. 2014 @ 19.47