Space Engineers

Space Engineers

Concrete Armor Blocks (DX11/PBR)
Viser 11-20 af 27 forekomster
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Opdatering: 24. dec. 2016 kl. 10:16

Changed models references to light armor model till new ones can be made to show concrete texture.

Opdatering: 25. juli 2015 kl. 21:34

Fixed concrete slab component model: DX11 textures and collision box.

Opdatering: 25. juli 2015 kl. 20:22

Fixed moedl loading errors

Opdatering: 10. juli 2015 kl. 23:08

Fixed rotated construction models:

Opdatering: 10. juli 2015 kl. 14:51

Used KSH FBX and edited XML files to simply change the pattern scale and texture references for all shapes of armors. Edited and added Textures for DX11.

Opdatering: 27. feb. 2015 kl. 13:33

Implemented new CubeTopology for lower ramp so it rotates properly now. Still Need to fix the shading.

Opdatering: 13. feb. 2015 kl. 13:15

removed edges, added icons for ramp and large slab and double inverted corner

Opdatering: 13. feb. 2015 kl. 0:16

Attempted fix of disapearing blocks and slabs

Opdatering: 12. feb. 2015 kl. 19:48

Added build stage models, large slab, and two halves of 1x1x2 ramp

Opdatering: 3. sep. 2014 kl. 19:47