Space Engineers

Space Engineers

Whip's Missile Status Script (for WHAM)
Hiển thị 1-10 trong 12 mục
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Cập nhật: 8 Thg04, 2024 @ 12:54am

Version 1.8.2
Changelog: https://github.com/Whiplash141/SpaceEngineersScripts/commit/fc3fcb287b118efd71711e8bc9a8214c36adeed4
  • Users can now specify their own sprites using my Sprite Builder custom data output

Cập nhật: 1 Thg01, 2023 @ 8:30pm

Version 1.7.0
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/024b40962ee4210377b4af35b1b0413229b52ea6
  • Added intermediate state for when a missile is present, but inactive

Cập nhật: 2 Thg10, 2022 @ 7:30pm

Version 1.6.4
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/0a9e13a501de726529755c59c13aeb900d890687
  • Fixed auto scale regression
  • Updated scheduler

Cập nhật: 6 Thg09, 2022 @ 1:36am

Fixed Thumbnail

Cập nhật: 5 Thg09, 2022 @ 12:26pm

Version 1.6.3
Diffs: https://github.com/Whiplash141/SpaceEngineersScripts/commit/19e533b5cad1a629c87d0e628cc406160a5bef33
  • Added in sprite rotation support
  • Changed default fired color to grey instead of red
  • Cleaned up and simplified code

Cập nhật: 14 Thg08, 2021 @ 9:28am

Version 1.5.7
  • Made missile name tag configurable in custom data

Cập nhật: 2 Thg05, 2021 @ 3:04pm

Version 1.5.6
  • Fixed background color not being used by detail lines

Cập nhật: 22 Thg04, 2021 @ 2:36pm

Version 1.5.5
  • Changed how script background is set to help with sync

Cập nhật: 30 Thg12, 2020 @ 8:06pm

Version 1.5.4
  • Fixed a bug where users could crash the script by specifying an invalid screen index

Cập nhật: 1 Thg12, 2020 @ 12:07pm

Version 1.5.3
  • Ini parsing improvements