Quake Live
simple_dm7 - Ancient Hall
Показані результати 1–10 із 21
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Оновлено: 14 серп. 2022 о 9:09

reworked much of the vis and caulked lots of detail brushes

Оновлено: 19 квіт. 2020 о 21:34

added marker for tele exits

Оновлено: 7 груд. 2019 о 4:38

improved fps

Оновлено: 20 серп. 2019 о 17:26

found a spot where the vis leaked and fixed it

Оновлено: 13 лип. 2019 о 10:19

weapon clipped the teleporters again

Оновлено: 13 лип. 2019 о 8:58

tidied up brushwork and improved some pieces of the clippings

Оновлено: 20 черв. 2019 о 4:59

updated levelshot

Оновлено: 17 черв. 2019 о 10:25

improved the teleporter behavior to no longer get stuck in the clippings

Оновлено: 13 черв. 2019 о 18:52

replaced func_raotating groups with a rotating shader instead

Оновлено: 13 черв. 2019 о 17:33

fixed some portions of the map where you glued to the surfaces