Quake Live

Quake Live

simple_dm7 - Ancient Hall
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Update: 14 aug 2022 om 9:09

reworked much of the vis and caulked lots of detail brushes

Update: 19 apr 2020 om 21:34

added marker for tele exits

Update: 7 dec 2019 om 4:38

improved fps

Update: 20 aug 2019 om 17:26

found a spot where the vis leaked and fixed it

Update: 13 jul 2019 om 10:19

weapon clipped the teleporters again

Update: 13 jul 2019 om 8:58

tidied up brushwork and improved some pieces of the clippings

Update: 20 jun 2019 om 4:59

updated levelshot

Update: 17 jun 2019 om 10:25

improved the teleporter behavior to no longer get stuck in the clippings

Update: 13 jun 2019 om 18:52

replaced func_raotating groups with a rotating shader instead

Update: 13 jun 2019 om 17:33

fixed some portions of the map where you glued to the surfaces