Quake Live

Quake Live

simple_dm7 - Ancient Hall
Viser 1–10 av 21 bidrag
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Oppdatering: 14. aug. 2022 @ 9.09

reworked much of the vis and caulked lots of detail brushes

Oppdatering: 19. apr. 2020 @ 21.34

added marker for tele exits

Oppdatering: 7. des. 2019 @ 4.38

improved fps

Oppdatering: 20. aug. 2019 @ 17.26

found a spot where the vis leaked and fixed it

Oppdatering: 13. juli 2019 @ 10.19

weapon clipped the teleporters again

Oppdatering: 13. juli 2019 @ 8.58

tidied up brushwork and improved some pieces of the clippings

Oppdatering: 20. juni 2019 @ 4.59

updated levelshot

Oppdatering: 17. juni 2019 @ 10.25

improved the teleporter behavior to no longer get stuck in the clippings

Oppdatering: 13. juni 2019 @ 18.52

replaced func_raotating groups with a rotating shader instead

Oppdatering: 13. juni 2019 @ 17.33

fixed some portions of the map where you glued to the surfaces