Quake Live
simple_dm7 - Ancient Hall
Se afișează 1-10 din 21 intrări
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Actualizare: 14 aug. 2022 @ 9:09

reworked much of the vis and caulked lots of detail brushes

Actualizare: 19 apr. 2020 @ 21:34

added marker for tele exits

Actualizare: 7 dec. 2019 @ 4:38

improved fps

Actualizare: 20 aug. 2019 @ 17:26

found a spot where the vis leaked and fixed it

Actualizare: 13 iul. 2019 @ 10:19

weapon clipped the teleporters again

Actualizare: 13 iul. 2019 @ 8:58

tidied up brushwork and improved some pieces of the clippings

Actualizare: 20 iun. 2019 @ 4:59

updated levelshot

Actualizare: 17 iun. 2019 @ 10:25

improved the teleporter behavior to no longer get stuck in the clippings

Actualizare: 13 iun. 2019 @ 18:52

replaced func_raotating groups with a rotating shader instead

Actualizare: 13 iun. 2019 @ 17:33

fixed some portions of the map where you glued to the surfaces