Quake Live

Quake Live

simple_dm7 - Ancient Hall
Näytetään 1–10 / 21
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Päivitys: 14.8.2022 klo 9.09

reworked much of the vis and caulked lots of detail brushes

Päivitys: 19.4.2020 klo 21.34

added marker for tele exits

Päivitys: 7.12.2019 klo 4.38

improved fps

Päivitys: 20.8.2019 klo 17.26

found a spot where the vis leaked and fixed it

Päivitys: 13.7.2019 klo 10.19

weapon clipped the teleporters again

Päivitys: 13.7.2019 klo 8.58

tidied up brushwork and improved some pieces of the clippings

Päivitys: 20.6.2019 klo 4.59

updated levelshot

Päivitys: 17.6.2019 klo 10.25

improved the teleporter behavior to no longer get stuck in the clippings

Päivitys: 13.6.2019 klo 18.52

replaced func_raotating groups with a rotating shader instead

Päivitys: 13.6.2019 klo 17.33

fixed some portions of the map where you glued to the surfaces