Life is Feudal: Forest Village

Life is Feudal: Forest Village

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项目 (127)
Artisans' House
This mod introduces to the core game a new housing building - Artisans' House. Fully random decorated and furnished. Offers accommodation for 8 people and additional functional garden providing food for its residents. Fully compatible with core game mechan...
Bathhouse Service
创建者: MEGADORI
Provides the possibility to upgrade bathhouses, which increases the happiness and the area of effect and provides the possibilty for citizens to visit the bathhouse for relaxing. * The upgraded bathhouses has to be manned with a worker who keeps the water ...
Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully random de...
Bordar's House
This mod introduces new building for accommodating villagers - Bordar's House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 9 villagers....
Builders' yard
创建者: MEGADORI
New material storage building: Builders' yard. Holds 25000 units. Slightly better than three warehouses in size and capacity....
Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Designed as i...
Wild sheep
创建者: cstoneburner
Sheep roam wild on your island and can provide you with wool, skins and meat, but are free spirits that can't be tamed....
Buttery
This mod introduces to the core game new crafting building - Buttery and new type of food, delicious and nutritious Buttery Delicacy. Fully random decorated and furnished. Designed as a stand-alone mod. Perfect for both, small and large settlements. Allows...
Carry more
创建者: cstoneburner
Increases carrying capacity of people by 1.5x...
Chalk industry & improved schools
This mod introduces to the core game chalk industry, adds new building - chalk pit, new resource - chalk and new improved schools and upgraded schools (more students to teach, more workers to do teaching, more happier people, both children and adults). Des...
Cheaper stone roads
创建者: cstoneburner
Now cost one stone per meter....
Cheesemonger
This mod introduces to the core game new chain of production, new building - Cheesemonger and new resources such as almonds (new crop), almond milk, milky products and luxury milky products, both nutritious and delicious. Fully random furnished and decorat...
Coal mine
This mod introduces to the core game new building - Coal mine, an alternative source of core game charcoal. Charcoal keeps villagers warm in their houses. Fully furnished and random decorated. Designed as independent mod. It can be placed anywhere in your ...
Command Post
This mod adds to the core game additional building with hunters functionality. While Guards Guards MOD is active hunters will kill more effectively raiders (Vikings) and wild animals. Building footprint 7 x 7. Ideal for smaller villages or developed settle...
Constable Residence
This mod introduces to the game Constable Residence. It can accommodate up to 16 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance than core game large Houses. Additional happiness. Fully random furnished. Dec...
Costermonger
This mod introduces to the core game new type of food, new resources and new recipes - vinegar and pickled food. Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List. Remember, before turning this mo...
Cottager's Cottage
This mod introduces new building for accommodating villagers - Cottager's Cottage. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Four randomized roofs defined by build place. Accommodation for 5 villag...
Cows Pens
This mod introduces to the core game four agriculture buildings for modded cows and vanilla cows - Cows Pen. Fully random decorated and furnished. Designed as a stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your M...
Craftsmen's' House
This mod introduces to the core game a new type of housing - Craftsmen's' House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 24 villagers. Building footprint 14 ...
Dairy
创建者: Sir Foxy
Content To extend the food resources a dairy is added which is able to make cheese, butter, cream and yoghurt from milk. Resources Cheese Ingredients: 20Kcal Food: 29Kcal Craft time: 1,5min. vitamins = "B,C,E", Butter Ingredients: 14Kcal Food: 21Kcal Craft...
Enhanced Husbandry
This mod introduces to the core game more realistic animal husbandry for chickens, pigs, sheep and cows. From now on your animals will not only provide your village with milk, eggs, wool and meat but also with nutritious poultry and beef ham and for player...
Fishmonger & Seafood Farms
This mod introduces to the core game new type of food - varied seafood, new buildings - Fishmonger Shop, Oysters Farm, Crabs Farm, Squids Farm, new resources - oysters, crabs meat, squids, fishmonger delicacy and several, nutritious food recipes. Fully ran...
Flavors of the Orient
This mod introduces to the core game new true medieval oriental flavors, highly valued spices common-known and consumed in Middle Ages: ginger, cinnamon, cloves, nutmeg, pepper, mace, cardamom and saffron. Designed as independent mod. It can be placed anyw...
Forester House
创建者: MEGADORI
A workplace for up to 5 foresters. Action radius 75....
Functional trade fair
创建者: MEGADORI
This mod changes the role of the trade fair building and adds a new functionality: Workers will actively collect desired resources from nearby storage a the trade fair. Villagers get resources they need (food, fuel, clothes, tools) from the trade fair, but...
Glassworks & sand pit
This mod introduces to the core game new industry - glassworking, new resources - sand and new trade wares for export - highly valued glassworks (mirrors, stained glass windows, glass vessels). Fully random decorated and furnished. Designed as a stand-alon...
Greenhouse
This mod introduces to the core game new building made from glass and wood - Greenhouse. Fully random decorated and furnished. Designed as mod connected with Glassworks & sand pit MOD (should be placed after Glassworks MOD). Allows you to grow additional v...
Guards! Guards!
创建者: MEGADORI
This mod is for all players who like to not only build impressive city walls and formidable castles, but who also like to see them put to use. FEATURES - Villagers can walk on walls and up towers (mod option "Accessable walls") - New buildings - Combat sys...
House for Common Women
This mod introduces to the core game new building - House for Common Women and new place providing happiness to your hardworking villagers. Fully random decorated and furnished. Designed as mod connected with silver industry. It must be placed according to...
Hunting lodge
创建者: MEGADORI
A cosy log cabin for up to 5 hunters. Action radius 85....
Jeweller Workshop & Gems
This mod introduces to the core game new industry - jewellery craft, new buildings - Jeweller Workshop and Gems Mine (optional) and new resources such as jewellery and jewellers gems. Fully random decorated and furnished. Designed as independent mod. It ca...
Kitchen & Cooking
创建者: MEGADORI
New building: kitchen. Innkeepers work there and cook warm meals from simple foods. 2 new foods: porridge and stew. 4 basic recipes. Makes oat available as food ingredient. * More recipes get available if the mod "Nuts, Berries&Greens" ( https://steamcommu...
Kitchen Garden
创建者: MEGADORI
Sizable kitchen garden for town areas. Produces vegetables and/or fruits (as selected) from spring through autumn * Sizable (like fields, pastures etc.), the minimum size is 2x2 cells (10x10 tiles) * Grows vegetables and fruits: Both can be activated and d...
Large barn
创建者: MEGADORI
A large barn building for your extensive farming needs. Holds 20,000 units. Also looks good in a town....
Larger stockpile storage
This mod is another additional stockpile storage inspired by Banished. It can be placed anywhere in your Mod List and disabled at any time. Building footprint 10x10. Storage materials capacity - 25 000 units. Larger version of stockpile storage mod with 2x...
Marble Quarry
This mod introduces to the core game new industry - mining marble, new building such as Marble Quarry and new resource - marble. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. Mining marble is...
Market Stall
创建者: MEGADORI
New storage buildings: Market stalls for small places or to build a large custom market. Contains: 1 big stall for 3000 units of resources, 2 small stalls for 1500 units of either resources or materials, 2 market carts for 1000 units of either resources or...
Medieval Barracks
This mod introduces to the game Medieval Barracks. It can accommodate up to 12 villagers and be used both in smaller villages or in larger settlements. Less pregnancy chance than in small houses. Additional happiness. Fully random furnished. Decorated with...
Medieval Almshouse
This mod introduces to the game Medieval Almshouse (in Middle Ages offering accommodation for poor people and founded by charity). It can accommodate up to 20 villagers and be used both in smaller villages or in larger settlements. Higher pregnancy chance ...
Medieval Clothing
This mod introduces to the core game more complex and multistaged chain of cloth production, three, new buildings - Tailor Shop, Dyeworks, Tailor's Apprentice, new resources - linen, cotton and hemp clothing, new recipes - linen, cotton, woolen and hemp ga...
Medieval Crops
This mod introduces to the core game new, medieval crops such as blueberries, strawberries, mullberry tree, mushrooms, culinary herbs, sedge, root crop, medicinal herbs, sweetcorn, cotton, carrots, beets, rice, spinach, lentils, turnips, radishes, lettuce ...
Medieval delicacies
This mod introduces to the core game carefully chosen, medieval recipes with delicious, nutritious delicacies (food) such as lard, rustic bread, buttermilk, roasted salmon, sweet custards, peasant delicacies, cottagers delicacies, curdled milk and sugar-co...
Medieval garden
This mod introduces to the game additional source of herbs and it can be used as alternative for Herbalists Hut. Perfect for smaller villages or fully built-up islands where there is none herbs to gather or place to build a Herbalists Hut. Garden works all...
Medieval milky sheep
More realistic medieval production of milk. Mod introduce to the game sheep that will give your villagers another source of milk, the same as cows. It also changes cow's milk production to match sheep's milk production so cow will give you 2 milk in one ci...
Medieval Saltworks
This mod introduces to the core game new industry - saltworks, new 3 buildings (Mineral salt mine, Brine House, Underground salt mine) and new resources - non-spoiled salted food and valuable new spice - salt. Fully random decorated and furnished. Designed...
Village Shelter
This mod introduces to the core game new crafting building - Village Shelter and new resource - Shelter Meal. Fully random decorated and furnished. Ideal for both, small or large settlements. Fully compatible with core game mechanics. Building footprint 14...
Village healer & herb garden
创建者: MEGADORI
Two new buildings: Healer's house for a smaller village (1 worker, max 3 patients) and a herb garden to produce herbs. Can designed to fit together but can be built seperately....
Village Hall
This mod introduces to the core game new additional buildings with various purposes - Village Hall (house), Dining Hall, Bier Halle, Trade Hall, Scholars Hall and Village Storage. Fully random decorated and furnished. Ideal for small, cozy settlements with...
Travelers Inn
This mod introduces to the core game new building - Travelers Inn, new resources (nutritious and delicious food) - Fine traveler's meal and Traveler's meal and new recipes Delicacy and Fine Delicacy. Fully random decorated and furnished. Designed as mod co...
Town's Slaughterer
This mod introduces to the core game new industry building - Town's Slaughterer. Designed as connected mod - for players with activated Butchers Shop or Small Butchers Shop. Fully random decorated and furnished. Ideal for small or large settlements. Blends...
Medieval Sawmill
This mod introduces to the core game new building - improved Medieval Sawmill. More workers and higher firewood output than in core game lumberjack or upgraded sawmill. Fully random decorated and furnished. Six randomized roofs, each color depends on build...
Moneyer's Shop
This mod introduces to the core game new buildings - Moneyers Shop, Copper Mine and Tin Mine, new resources - copper ore, tin ore, copper coins, bronze coins, brass coins, silver coins and gold coins (if Trade Empire mod is active) and new recipes with coi...
More houses
创建者: MEGADORI
More living houses for your villagers. Two thatched houses and a log house. Accomodate 4 villagers each. Homely decoraed....
More productive animals
创建者: cstoneburner
All mammals produce both meat and skins. Sheep produce milk. Livestock reproduces at rates closer to reality....
More productive orchards
创建者: cstoneburner
Orchards now produce twice and much and live 60-100 harvests instead of the six in the base game....
Mussels farms & nacre
This mod introduces to the core game new industry - mussels farming and collecting nacre, new buildings such as Mussels farms (for breeding mussels) and rustic Clams stall, new resources - mussels (food), nacre (high valued trade ware), clams delicacy (foo...
Nuts, Berries, Greens
创建者: MEGADORI
3 new food types: berries and greens are high in vitamins, nuts are high in calories. All can be gathered and planted (after discovery by expedition) and be used in kitchen recipes (requires mod 'Kitchen & cooking'). Possible conflicts with other gathering...
Older teens, longer school
创建者: cstoneburner
Increases the age of teens to from 6-12, and triples the length of time in school....
Ore Deposit
This mod introduces to the core game new mining building - Ore Deposit. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine ore all year round. Building footprint 8 x ...
Pasteler Shop
This mod introduces to the core game new chain of production, new building - Pasteler Shop, new resource - delicious and nutritious sweetened food and new recipes with fruits, sugar, almonds, milk and various spices. Fully random furnished and decorated. D...
Peasants House
This mod introduces to the game additional building for accommodating villagers - Peasants House. Can be used both in smaller villages or in larger settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Accommodat...
Pedlars' House
This mod introduces to the core game a new housing building - Pedlars' House. Fully random decorated and furnished. Offers accommodation for 6 people and steady supply of firewood for its residents. Fully compatible with core game mechanics. Ideal for smal...
Productive teens
创建者: Neophir
Have you ever wondered what your teens could do all day long? .....I did! With this mod your teens could hunt near animals and gather resources in their woking area....
Roadside Inn
This mod is an alternative for more complex and larger Travelers Inn mod. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional, nutritious meals - roadside poultry, easy an...
Serfs House
This mod introduces to the core game additional housing - Serfs House. Ideal for both, small or large settlements. Fully random furnished and decorated. Eight randomized roofs defined by build place. Offers accommodation for up to 6 villagers. Higher pregn...
Silver Mine
This mod introduces to the core game new industry - silver mining, new resource - silver ore and new building - silver mine. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List when using as stand-a...
Slaughterhouse
This mod introduces to the core game new, originally designed building, Slaughterhouse. Fully random decorated. Programmed as mod connected with Enhanced Husbandry and Smaller Butchers Shop/Butchers Shop MODs (should be placed after listed mods). Allows yo...
Small edible garden
This mod introduces additional source of vegetables and it can be used as alternative for Gatherer's Hut. Perfect for smaller villages or fully built-up islands where there is none vegetables to gather or place to build a Gatherer's Hut. Garden works all y...
Small Greenhouse
This mod introduces to the core game new building made from glass and wood - Small Greenhouse. Fully random decorated and furnished. Designed as mod connected with Glassworks & sand pit MOD (should be placed after Glassworks MOD). Allows you to grow additi...
Small Poultry House
This mod introduces to the core game new building, Small Poultry House, inspired by medieval Vikings structures. It will give your villagers an additional source of delicious and nutritious eggs all year round and for players using at the same time Enhance...
Smaller Butcher's Shop
This mod introduces to the core game new industry - butchers delicacy and tallow crafting, new building - Smaller Butcher's Shop, new medieval recipes and new resources (food) such as bacon and butchers delicacy. Fully random decorated and furnished. Desig...
Smaller School
This mod introduces to the core game new building - Smaller School. Fully random furnished and decorated. It can accommodate up to 6 children at the same time. Perfect for smaller villages and settlements. Building footprint 5x5. Fully compatible with Chal...
Stockpile Storage
This mod is additional stockpile storage inspired by Banished and requested by a lot of my loyal fans. It can be placed anywhere in your Mod List. Building footprint 5x5. Storage materials capacity - 10 000 units. Small, cozy, with wooden fences. Ideal for...
Smoke House
This mod introduces to the core game new type of rich food - smoked food (new resource), new recipes and new craft building - Smoke House. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mod List. Idea...
Stone Bridge
创建者: MEGADORI
A bridge built from stone to use over water or land. * 4 squares wide and designed to fit a 2 squares wide street * Start/end parts cost 60 stone and cover 6 squares. Middle parts cost 40 stone and span 4 squares * Due to a basic property of the game it is...
Town Residences
This mod introduces to the core game a new type of housing - Town Residences. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 18 villagers. Building footprint 14x14....
Town Pension
This mod introduces to the core game a new type of housing - Town Pension. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 42 villagers. Building footprint 26x15. Id...
Town Mansion
This mod introduces to the core game a new type of housing - Town Mansion. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 36 villagers. Building footprint 14x14. Id...
Town Houses
This mod introduces to the core game a new type of housing - Town Houses. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers accommodation for 12 villagers. Building footprint 14 x 10. P...
Sugar Mill
This mod introduces to the core game new chain of production, new building - Sugar Mill and new resources such as sugar and sugarcane (new crop). Fully random furnished and decorated. Designed as independent mod. It can be placed anywhere in your Mod List ...
Stone Quarry
This mod introduces to the core game new mining building - Stone Quarry. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Offers possibility to mine stone ore all year round. Building footpri...
Town's Estates
This mod introduces to the core game new functional, housing buildings - Humble and Wealthy Town's Estates. Fully random decorated and furnished. Offers functional garden providing food for its residents and accommodation for 10 and 14 villagers (depends o...
Rebalanced Bread
创建者: Voldar
The Bread recipe now uses 4 Flour and 3 Water, and crafts 4 Bread at a time....
Blacksmith's Workshop
This mod introduces to the core game new crafting building - Blacksmith's Workshop. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint...
Bread Oven
创建者: MEGADORI
Small cob oven building where 1 worker can bake bread. Takes little space, materials and time to build, but can be only staffed by one worker and does not make all bakery recipes available. Suitable for small settlements or a game start without houses. ...
Cattle & Poultry Breeding
This mod introduces to the core game new, various animals - milky and meaty cows, 3 types of chickens, additional boar farm, wild animals such as chickens and sheep (as a bonus), new type of food - delicious and nutritious venison, more complex fodder for ...
Cider House
This mod is an alternative for more complex, large core game Tavern. Designed as independent mod, especially for smaller villages and cozy, small settlements. It will provide your villagers with additional alcohol - cider, easy and cheap to make (2 recipes...
Clay Pit
创建者: MEGADORI
Dig a pit for clay, as would be the normal thing to do. Fewer workers can work in a pit, but it is cheaper to build the work is less dangerous than in the mine. *!* The construction of the clay pit involves the actual digging of a pit. Should a clay pit be...
Cloth Shed
This mod introduces to the core game new storage for clothes, both lighter and warmer, and modded ones such as cotton, linen and hemp cloth - Cloth Shed. Fully random decorated. Perfect for small or large settlements. Ideal near cloth industry. Connected w...
Crafting table
创建者: MEGADORI
A small work place for one person where the simplest tools and clothes can be crafted. Suitable for small villages....
Donkey Mill
创建者: Sir Foxy
The donkey mill produces flour by using a donkey powered grindstone. Production speed depends on the work done by the donkey and can therefore be slower or faster than a windmill. Increasing the speed also increases the amount of food and water consumed by...
Extended Storage Management
This mod introduces to the core game extended version of MEGADORI Stoarge Management MOD. It offers the possibility to choose from 160 new resources stored in barns and other storage buildings as well, instead of original 96. It's an additional solution fo...
Fisherman Shed
This mod introduces to the core game new storage for fish and modded seafood - Fisherman Shed. Fully random decorated. Perfect for small or large settlements. Connected with Extended Storage Management MOD. Fully compatible with Fishmonger & Seafood Farms ...
Gatherers Post
This mod introduces to the core game new agriculture building - Gatherers Post. Fully random decorated and furnished. Designed as stand-alone mod fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Building footprint 9 x...
Greenery
This mod introduces to the core game new storage building for herbs. Perfect for small or large settlements. Connected with Extended Storage Management MOD. Fully compatible with core game mechanics. Ideal to place near Herbalist Hut or healing services bu...
Grinding Stone
创建者: MEGADORI
A new workplace to grind grain to flour by hand. One worker only and very slow work to make up for low building cost....
Hunting camp
创建者: MEGADORI
A simple camp for hunters to set up immediately....
Lumbermill
This mod introduces to the core game new craft building - Lumbermill. Fully random decorated and furnished. Designed as a stand-alone, independent mod. Building footprint 28 x 20. Offers additional production of firewood and lumber (lumber craft when More ...
Manor House
创建者: MEGADORI
New buildings: Luxurious stone houses for your villagers to live in splendor. High happiness and birth chance, but also high building cost and fewer inhabitants than big houses/hostels. This house, while having a footprint similar to the big vanilla house,...
Mead Shed
This mod introduces to the core game new storage building - for storing only honey - Mead Shed. Fully random decorated and furnished. Ideal for small or large settlements. Perfect for placing it near core game Apiary. Mod connected with Extended Storage Ma...
Medieval Pantry
This mod introduces to the core game new storage building for bread and other pastries such as vanilla game pies. Perfect for small villages and cozy settlements. Ideal for placing near unmodded bakeries. Connected with Extended storage management MOD / St...
Metals Stacks
This mod introduces to the core game new storage for steel and cast iron (necessary resources to produce vanilla tools such high-quality and steel tools) - Iron Stack and Steel Stack. Decorated with wooden railed fences. Perfect for small or large settleme...
Pigs Pens
This mod introduces to the core game two agriculture buildings for new types of pigs and vanilla ones - Pigs Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in you...
Root cellar
创建者: MEGADORI
A small resource storage for your gathering and veggie growing community in the woods. Holds 3000 units...
Sheep Pen
This mod introduces to the core game new, agriculture building for vanilla game sheep - Sheep Pen. Fully random decorated and furnished. Designed as stand-alone mod, fully compatible with core game mechanics. It can be placed anywhere in your Mods List. Fu...
Small Beerhouse
This mod introduces to the core game additional building for crafting alcohol. Adds new building - Small Beerhouse, new crop planted on fields - ginger and new alcohol's recipes - magnificent mulled beer, ginger beer and carefully collected mead. Fully ran...
Small Town's Fair
This mod introduces to the core game new storage and decorative building - Small Town's Fair. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal...
Smaller Healer Shop
This mod introduces to the game a new building - smaller healer shop, perfect for smaller villages and nice, cozy small settlements. It will heal your sick villagers from core game's heavy diseases such as rabies and plague. Remember to gather herbs using ...
Steel Workshop
This mod introduces to the core game a new craft building - Steel Workshop. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. Ideal for large develop...
Tools Stack
This mod introduces to the core game new storage for tools (necessary to expand and survive) such as primitive, high-quality and steel tools - Tools Stack. Fully random decorated. Perfect for small or large settlements. Ideal to place it near Blacksmith's ...
Town Chapel
This mod introduces to the core game new burial building - Town Chapel. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics. It can accommodate up to 25...
Town's Healer
This mod introduces to the core game new building - Town's Healer and allows you to heal 20 poor, sick villagers. Fully random decorated and furnished. Designed as independent mod. It can be placed anywhere in your Mod List. You must have herbs to start he...
Village Reserve
This mod introduces to the core game set of two new storage buildings - Village Reserve Resources to store core game/modded resources, and Village Reserve Materials to store core game/modded materials. Footprint 4x4, ideal for small, cozy settlements or la...
Village Well
This mod introduces to the core game new building - Village Well with default capacity of storing 1 000 units of delicious water. It's perfect as the main water source and it's highly recommended to place at least one of the village wells in the centre of ...
Vineyard & Winery
创建者: MEGADORI
New field crop: Wine New building: Winery - a tavern where wine (alcohol) is made and served. Wine crop * Yields fruits * If mod "Nuts,Berries&Greens" is active, the crop yields berries instead . https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=11422...
Wood chopping block
创建者: MEGADORI
What more does a person need to chop some wood but a block and an axe....
Church Garden
This mod introduces to the core game a new building - Church Garden. It offers additional source of herbs and spices. Perfect for small or large settlements. Fully random decorated. Works from Spring till Fall. Designed as a stand-alone mod. It can be plac...
Costard Shed
This mod introduces to the core game new storage building for raw food such as fruits and vegetables and modded one added by Costermonger MOD - pickled food. Fully random decorated and furnished. Perfect for small or large settlements. Connected with Exten...
Small Stable
This mod introduces to the core game new animal breeding building - Small Stable. Fully random decorated and furnished. Compatible with core game mechanics. Allows to breed 8 donkeys in one stable. Ideal for small or large settlements. Designed as a stand-...
Stove fuel sheds
This mod introduces to the core game two new storage buildings - for storing firewood and charcoal - Firewood Shed and Charcoal Shed. Both stores only stove fuel without the need of a player managing it. In order to work sheds need to be placed after Exten...
Town's Graveyard
This mod introduces to the core game new burial building - Town's Graveyard. Fully random decorated and furnished. Designed as a stand-alone mod. It can be placed anywhere in your Mods List. Fully compatible with core game mechanics and Funeral rites MOD. ...
Town's Scholars
This mod introduces to the core game new educational building - Town's Scholars. Fully random furnished and decorated. It can accommodate up to 16 children. Perfect for small or large settlements. Building footprint 18 x 16. Fully compatible with Chalk Ind...
Watchtowers
This mod introduces to the core game new buildings - Watchtowers. Offers possibility to build 6 different types of watchtowers with stone fences, ideal for additional protection from wild animals and Vikings. Fully random decorated and furnished. Building ...
Weald Troops
This mod introduces to the core game new building - Weald Troops. It can accommodate up to 12 high-skilled hunters. Fully random decorated and furnished. Larger radius and higher efficiency in hunting wild animals and killing raiders. Building footprint 14...
Chicken Coop
This mod introduces to the core game new animal building - chicken coop, sizeable, without an unnecessary wooden fence and with a higher number of animals to breed at. Fully compatible with core game mechanics, Enhanced Husbandry MOD and Cattle & Poultry B...
Chickens Hens
This mod introduces to the core game four agriculture buildings for chickens - vanilla and modded (white, brown, common) - Chickens Hens. Fully random decorated and furnished. Designed as a stand-alone mod, fully compatible with core game mechanics. It can...
Donkeys Pen
This mod introduces to the core game new animal breeding building - Donkeys Pen and new types of donkeys (original light and dark brown). Fully random decorated and furnished. Allows your villagers to breed 14 donkeys in one pen at the same time. Perfect f...