Cossacks 3
Flexible formations and reload framework
Показані результати 21–30 із 42
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Оновлено: 9 берез. 2017 о 14:13

Version 3.2
Officers and drummers now adjust their speed to the formation (bonus).
And I disabled the test upgrade (academy armor) so it's back to normal now.

Оновлено: 8 берез. 2017 о 14:14

Version 3.1
Fixed an issue with the AI's pseudo formations.

Оновлено: 4 берез. 2017 о 2:25

Version 3
Added my reload system I made

Оновлено: 2 берез. 2017 о 12:51

Version 2.3
Working again with the mod fix the devs released.

Оновлено: 16 лют. 2017 о 11:43

Version 2.2
Updated for rise to glory

Оновлено: 16 лют. 2017 о 11:23

Version 2.2
Updated for rise to glory

Оновлено: 13 лют. 2017 о 13:39

Version 2.11
Removed some hardcoded and debug stuff

Оновлено: 13 лют. 2017 о 12:04

Version 2.1
Upgrades can now affect formation bonuses.
See the armour upgrade in the academy to see how it changes the bonuses on the square formation.

Оновлено: 12 лют. 2017 о 6:17

Version 2
Bonuses are now defined in unit.script and can be defined per unit per formationindex.
This means you can give polish pikes different bonuses than spanish pikes, while not touching the formations.cfg.

Оновлено: 8 лют. 2017 о 12:58

Version 1.01