Cossacks 3

Cossacks 3

Flexible formations and reload framework
Ergebnisse 21–30 von 42
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Update: 9. Mrz. 2017 um 14:13

Version 3.2
Officers and drummers now adjust their speed to the formation (bonus).
And I disabled the test upgrade (academy armor) so it's back to normal now.

Update: 8. Mrz. 2017 um 14:14

Version 3.1
Fixed an issue with the AI's pseudo formations.

Update: 4. Mrz. 2017 um 2:25

Version 3
Added my reload system I made

Update: 2. Mrz. 2017 um 12:51

Version 2.3
Working again with the mod fix the devs released.

Update: 16. Feb. 2017 um 11:43

Version 2.2
Updated for rise to glory

Update: 16. Feb. 2017 um 11:23

Version 2.2
Updated for rise to glory

Update: 13. Feb. 2017 um 13:39

Version 2.11
Removed some hardcoded and debug stuff

Update: 13. Feb. 2017 um 12:04

Version 2.1
Upgrades can now affect formation bonuses.
See the armour upgrade in the academy to see how it changes the bonuses on the square formation.

Update: 12. Feb. 2017 um 6:17

Version 2
Bonuses are now defined in unit.script and can be defined per unit per formationindex.
This means you can give polish pikes different bonuses than spanish pikes, while not touching the formations.cfg.

Update: 8. Feb. 2017 um 12:58

Version 1.01