Cossacks 3

Cossacks 3

Flexible formations and reload framework
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Update: Mar 9, 2017 @ 2:13pm

Version 3.2
Officers and drummers now adjust their speed to the formation (bonus).
And I disabled the test upgrade (academy armor) so it's back to normal now.

Update: Mar 8, 2017 @ 2:14pm

Version 3.1
Fixed an issue with the AI's pseudo formations.

Update: Mar 4, 2017 @ 2:25am

Version 3
Added my reload system I made

Update: Mar 2, 2017 @ 12:51pm

Version 2.3
Working again with the mod fix the devs released.

Update: Feb 16, 2017 @ 11:43am

Version 2.2
Updated for rise to glory

Update: Feb 16, 2017 @ 11:23am

Version 2.2
Updated for rise to glory

Update: Feb 13, 2017 @ 1:39pm

Version 2.11
Removed some hardcoded and debug stuff

Update: Feb 13, 2017 @ 12:04pm

Version 2.1
Upgrades can now affect formation bonuses.
See the armour upgrade in the academy to see how it changes the bonuses on the square formation.

Update: Feb 12, 2017 @ 6:17am

Version 2
Bonuses are now defined in unit.script and can be defined per unit per formationindex.
This means you can give polish pikes different bonuses than spanish pikes, while not touching the formations.cfg.

Update: Feb 8, 2017 @ 12:58pm

Version 1.01