Cossacks 3
Flexible formations and reload framework
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Aggiornamento: 9 mar 2017, 14:13

Version 3.2
Officers and drummers now adjust their speed to the formation (bonus).
And I disabled the test upgrade (academy armor) so it's back to normal now.

Aggiornamento: 8 mar 2017, 14:14

Version 3.1
Fixed an issue with the AI's pseudo formations.

Aggiornamento: 4 mar 2017, 2:25

Version 3
Added my reload system I made

Aggiornamento: 2 mar 2017, 12:51

Version 2.3
Working again with the mod fix the devs released.

Aggiornamento: 16 feb 2017, 11:43

Version 2.2
Updated for rise to glory

Aggiornamento: 16 feb 2017, 11:23

Version 2.2
Updated for rise to glory

Aggiornamento: 13 feb 2017, 13:39

Version 2.11
Removed some hardcoded and debug stuff

Aggiornamento: 13 feb 2017, 12:04

Version 2.1
Upgrades can now affect formation bonuses.
See the armour upgrade in the academy to see how it changes the bonuses on the square formation.

Aggiornamento: 12 feb 2017, 6:17

Version 2
Bonuses are now defined in unit.script and can be defined per unit per formationindex.
This means you can give polish pikes different bonuses than spanish pikes, while not touching the formations.cfg.

Aggiornamento: 8 feb 2017, 12:58

Version 1.01