Cossacks 3

Cossacks 3

Flexible formations and reload framework
9 条留言
Deft 2017 年 12 月 17 日 上午 10:44 
Your mod is not working bro
Steee 2017 年 9 月 17 日 下午 7:29 
what about larger formations consisting of smaller formations?
General WVPM  [作者] 2017 年 9 月 17 日 上午 11:51 
That is an unintended side effect. I will have to add an extra check to see if we're dealing with a naval unit.
Barry Chuckle 2017 年 9 月 16 日 上午 11:04 
One thing I noticed is that ships can't reload while moving (like inf) is it possible to correct this or does it go for every entity with an attack?
General WVPM  [作者] 2017 年 3 月 22 日 上午 9:43 
No
Blushing Boo 2017 年 3 月 22 日 上午 4:06 
Do you intend on updating the mod to support different bonuses depending on formation size?

Currently in vanilla they buffed 400 unit formations to have higher stats than the other ones. This mod however only seems to have bonuses depending on which of the 3 formation types you pick, regardless of size.
General WVPM  [作者] 2017 年 3 月 18 日 下午 3:26 
There was an access violation error caused by an array out of bounds, that is fixed and the mod is working again.
normcameron 2017 年 3 月 10 日 下午 6:18 
Thanks for uploading this again.
General WVPM  [作者] 2017 年 2 月 13 日 下午 12:08 
See this for the indexes for formation bonuses (note pause is not implemented yet).
https://www.dropbox.com/s/iimup0q1nt819i3/FFF%20bonus%20indexes.xlsx?dl=0