Cossacks 3
Flexible formations and reload framework
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Обновление: 9 мар. 2017 г. в 14:13

Version 3.2
Officers and drummers now adjust their speed to the formation (bonus).
And I disabled the test upgrade (academy armor) so it's back to normal now.

Обновление: 8 мар. 2017 г. в 14:14

Version 3.1
Fixed an issue with the AI's pseudo formations.

Обновление: 4 мар. 2017 г. в 2:25

Version 3
Added my reload system I made

Обновление: 2 мар. 2017 г. в 12:51

Version 2.3
Working again with the mod fix the devs released.

Обновление: 16 фев. 2017 г. в 11:43

Version 2.2
Updated for rise to glory

Обновление: 16 фев. 2017 г. в 11:23

Version 2.2
Updated for rise to glory

Обновление: 13 фев. 2017 г. в 13:39

Version 2.11
Removed some hardcoded and debug stuff

Обновление: 13 фев. 2017 г. в 12:04

Version 2.1
Upgrades can now affect formation bonuses.
See the armour upgrade in the academy to see how it changes the bonuses on the square formation.

Обновление: 12 фев. 2017 г. в 6:17

Version 2
Bonuses are now defined in unit.script and can be defined per unit per formationindex.
This means you can give polish pikes different bonuses than spanish pikes, while not touching the formations.cfg.

Обновление: 8 фев. 2017 г. в 12:58

Version 1.01