Cossacks 3
Flexible formations and reload framework
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Обновление: 9 март 2017 в 14:13

Version 3.2
Officers and drummers now adjust their speed to the formation (bonus).
And I disabled the test upgrade (academy armor) so it's back to normal now.

Обновление: 8 март 2017 в 14:14

Version 3.1
Fixed an issue with the AI's pseudo formations.

Обновление: 4 март 2017 в 2:25

Version 3
Added my reload system I made

Обновление: 2 март 2017 в 12:51

Version 2.3
Working again with the mod fix the devs released.

Обновление: 16 февр. 2017 в 11:43

Version 2.2
Updated for rise to glory

Обновление: 16 февр. 2017 в 11:23

Version 2.2
Updated for rise to glory

Обновление: 13 февр. 2017 в 13:39

Version 2.11
Removed some hardcoded and debug stuff

Обновление: 13 февр. 2017 в 12:04

Version 2.1
Upgrades can now affect formation bonuses.
See the armour upgrade in the academy to see how it changes the bonuses on the square formation.

Обновление: 12 февр. 2017 в 6:17

Version 2
Bonuses are now defined in unit.script and can be defined per unit per formationindex.
This means you can give polish pikes different bonuses than spanish pikes, while not touching the formations.cfg.

Обновление: 8 февр. 2017 в 12:58

Version 1.01