Space Engineers
Whip's Planetary Compass Script
กำลังแสดง 1-10 จาก 18 รายการ
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อัปเดต: 3 ต.ค. 2024 @ 7: 35pm
โดย Whiplash141

Version 22.0.3
Summary
Made script only consider blocks on the same construct (IE: Blocks on this grid and physically connected through rotors/pistons, but not landing gear or connectors alone)

Full Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/5e38b30fbc1fa1a34fe1248014194405d73862d1

อัปเดต: 22 เม.ย. 2021 @ 2: 42pm

Version 22.0.2
  • Changed how script background is set to help with sync

อัปเดต: 1 ธ.ค. 2020 @ 11: 39am

Version 22.0.1
  • Made use of bug fixes to Ini

อัปเดต: 30 มิ.ย. 2020 @ 1: 46pm

Version 22.0.0
  • Added radial compass that can be toggled in the custom data of the screens.

อัปเดต: 29 มิ.ย. 2020 @ 5: 28pm

Version 21.3.2
  • Fixed bug where you couldn't use a cockpit for screens and the reference at the same time

อัปเดต: 28 มิ.ย. 2020 @ 2: 41pm

Version 20.3.1
  • Rewrote entire script to use a sprite based drawing method

อัปเดต: 10 มิ.ย. 2019 @ 7: 03pm

Version 20
  • Fixed divide by zero error
  • Now uses easy start planet axes by default

อัปเดต: 31 ก.ค. 2018 @ 7: 32pm

Version 19
  • Fix for keen's stupid negative runtime bug

อัปเดต: 14 ก.ค. 2018 @ 9: 19pm

Version 18
  • Changed update frequency workaround

อัปเดต: 20 มิ.ย. 2018 @ 2: 37pm

Version 17
  • Made a 10 second block refresh interval for better performance
  • Reference blocks no longer need to be named. The code will find any controlled seat and use that as a reference
  • Code only searches for blocks on main grid and subgrids
  • Span of compass can be modified in the script
  • Various minor code structure improvements