Space Engineers
Whip's Planetary Compass Script
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Обновление: 3 окт. 2024 г. в 19:35
автор: Whiplash141

Version 22.0.3
Summary
Made script only consider blocks on the same construct (IE: Blocks on this grid and physically connected through rotors/pistons, but not landing gear or connectors alone)

Full Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/5e38b30fbc1fa1a34fe1248014194405d73862d1

Обновление: 22 апр. 2021 г. в 14:42

Version 22.0.2
  • Changed how script background is set to help with sync

Обновление: 1 дек. 2020 г. в 11:39

Version 22.0.1
  • Made use of bug fixes to Ini

Обновление: 30 июн. 2020 г. в 13:46

Version 22.0.0
  • Added radial compass that can be toggled in the custom data of the screens.

Обновление: 29 июн. 2020 г. в 17:28

Version 21.3.2
  • Fixed bug where you couldn't use a cockpit for screens and the reference at the same time

Обновление: 28 июн. 2020 г. в 14:41

Version 20.3.1
  • Rewrote entire script to use a sprite based drawing method

Обновление: 10 июн. 2019 г. в 19:03

Version 20
  • Fixed divide by zero error
  • Now uses easy start planet axes by default

Обновление: 31 июл. 2018 г. в 19:32

Version 19
  • Fix for keen's stupid negative runtime bug

Обновление: 14 июл. 2018 г. в 21:19

Version 18
  • Changed update frequency workaround

Обновление: 20 июн. 2018 г. в 14:37

Version 17
  • Made a 10 second block refresh interval for better performance
  • Reference blocks no longer need to be named. The code will find any controlled seat and use that as a reference
  • Code only searches for blocks on main grid and subgrids
  • Span of compass can be modified in the script
  • Various minor code structure improvements