Space Engineers

Space Engineers

Whip's Planetary Compass Script
Zobrazuje se 1–10 z 18 položek
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Aktualizace: 3. říj. 2024 v 19.35
provedl Whiplash141

Version 22.0.3
Summary
Made script only consider blocks on the same construct (IE: Blocks on this grid and physically connected through rotors/pistons, but not landing gear or connectors alone)

Full Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/5e38b30fbc1fa1a34fe1248014194405d73862d1

Aktualizace: 22. dub. 2021 v 14.42

Version 22.0.2
  • Changed how script background is set to help with sync

Aktualizace: 1. pro. 2020 v 11.39

Version 22.0.1
  • Made use of bug fixes to Ini

Aktualizace: 30. čvn. 2020 v 13.46

Version 22.0.0
  • Added radial compass that can be toggled in the custom data of the screens.

Aktualizace: 29. čvn. 2020 v 17.28

Version 21.3.2
  • Fixed bug where you couldn't use a cockpit for screens and the reference at the same time

Aktualizace: 28. čvn. 2020 v 14.41

Version 20.3.1
  • Rewrote entire script to use a sprite based drawing method

Aktualizace: 10. čvn. 2019 v 19.03

Version 20
  • Fixed divide by zero error
  • Now uses easy start planet axes by default

Aktualizace: 31. čvc. 2018 v 19.32

Version 19
  • Fix for keen's stupid negative runtime bug

Aktualizace: 14. čvc. 2018 v 21.19

Version 18
  • Changed update frequency workaround

Aktualizace: 20. čvn. 2018 v 14.37

Version 17
  • Made a 10 second block refresh interval for better performance
  • Reference blocks no longer need to be named. The code will find any controlled seat and use that as a reference
  • Code only searches for blocks on main grid and subgrids
  • Span of compass can be modified in the script
  • Various minor code structure improvements