Space Engineers

Space Engineers

Whip's Planetary Compass Script
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Actualización: 3 OCT 2024 a las 7:35 p. m.

Version 22.0.3
Summary
Made script only consider blocks on the same construct (IE: Blocks on this grid and physically connected through rotors/pistons, but not landing gear or connectors alone)

Full Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/5e38b30fbc1fa1a34fe1248014194405d73862d1

Actualización: 22 ABR 2021 a las 2:42 p. m.

Version 22.0.2
  • Changed how script background is set to help with sync

Actualización: 1 DIC 2020 a las 11:39 a. m.

Version 22.0.1
  • Made use of bug fixes to Ini

Actualización: 30 JUN 2020 a las 1:46 p. m.

Version 22.0.0
  • Added radial compass that can be toggled in the custom data of the screens.

Actualización: 29 JUN 2020 a las 5:28 p. m.

Version 21.3.2
  • Fixed bug where you couldn't use a cockpit for screens and the reference at the same time

Actualización: 28 JUN 2020 a las 2:41 p. m.

Version 20.3.1
  • Rewrote entire script to use a sprite based drawing method

Actualización: 10 JUN 2019 a las 7:03 p. m.

Version 20
  • Fixed divide by zero error
  • Now uses easy start planet axes by default

Actualización: 31 JUL 2018 a las 7:32 p. m.

Version 19
  • Fix for keen's stupid negative runtime bug

Actualización: 14 JUL 2018 a las 9:19 p. m.

Version 18
  • Changed update frequency workaround

Actualización: 20 JUN 2018 a las 2:37 p. m.

Version 17
  • Made a 10 second block refresh interval for better performance
  • Reference blocks no longer need to be named. The code will find any controlled seat and use that as a reference
  • Code only searches for blocks on main grid and subgrids
  • Span of compass can be modified in the script
  • Various minor code structure improvements