Space Engineers

Space Engineers

Whip's Planetary Compass Script
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更新:2024年10月3日 @ 19時35分
更新者:Whiplash141

Version 22.0.3
Summary
Made script only consider blocks on the same construct (IE: Blocks on this grid and physically connected through rotors/pistons, but not landing gear or connectors alone)

Full Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/5e38b30fbc1fa1a34fe1248014194405d73862d1

更新:2021年4月22日 @ 14時42分

Version 22.0.2
  • Changed how script background is set to help with sync

更新:2020年12月1日 @ 11時39分

Version 22.0.1
  • Made use of bug fixes to Ini

更新:2020年6月30日 @ 13時46分

Version 22.0.0
  • Added radial compass that can be toggled in the custom data of the screens.

更新:2020年6月29日 @ 17時28分

Version 21.3.2
  • Fixed bug where you couldn't use a cockpit for screens and the reference at the same time

更新:2020年6月28日 @ 14時41分

Version 20.3.1
  • Rewrote entire script to use a sprite based drawing method

更新:2019年6月10日 @ 19時03分

Version 20
  • Fixed divide by zero error
  • Now uses easy start planet axes by default

更新:2018年7月31日 @ 19時32分

Version 19
  • Fix for keen's stupid negative runtime bug

更新:2018年7月14日 @ 21時19分

Version 18
  • Changed update frequency workaround

更新:2018年6月20日 @ 14時37分

Version 17
  • Made a 10 second block refresh interval for better performance
  • Reference blocks no longer need to be named. The code will find any controlled seat and use that as a reference
  • Code only searches for blocks on main grid and subgrids
  • Span of compass can be modified in the script
  • Various minor code structure improvements