Space Engineers

Space Engineers

Whip's Planetary Compass Script
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Aggiornamento: 3 ott 2024, 19:35

Version 22.0.3
Summary
Made script only consider blocks on the same construct (IE: Blocks on this grid and physically connected through rotors/pistons, but not landing gear or connectors alone)

Full Changelog
https://github.com/Whiplash141/SpaceEngineersScripts/commit/5e38b30fbc1fa1a34fe1248014194405d73862d1

Aggiornamento: 22 apr 2021, 14:42

Version 22.0.2
  • Changed how script background is set to help with sync

Aggiornamento: 1 dic 2020, 11:39

Version 22.0.1
  • Made use of bug fixes to Ini

Aggiornamento: 30 giu 2020, 13:46

Version 22.0.0
  • Added radial compass that can be toggled in the custom data of the screens.

Aggiornamento: 29 giu 2020, 17:28

Version 21.3.2
  • Fixed bug where you couldn't use a cockpit for screens and the reference at the same time

Aggiornamento: 28 giu 2020, 14:41

Version 20.3.1
  • Rewrote entire script to use a sprite based drawing method

Aggiornamento: 10 giu 2019, 19:03

Version 20
  • Fixed divide by zero error
  • Now uses easy start planet axes by default

Aggiornamento: 31 lug 2018, 19:32

Version 19
  • Fix for keen's stupid negative runtime bug

Aggiornamento: 14 lug 2018, 21:19

Version 18
  • Changed update frequency workaround

Aggiornamento: 20 giu 2018, 14:37

Version 17
  • Made a 10 second block refresh interval for better performance
  • Reference blocks no longer need to be named. The code will find any controlled seat and use that as a reference
  • Code only searches for blocks on main grid and subgrids
  • Span of compass can be modified in the script
  • Various minor code structure improvements