Garry's Mod

Garry's Mod

SHARPNESS
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更新于:5 月 4 日 下午 2:44

CPPI simple compatibility
+fix typo in "prop_sharpness_alwayscorrectattacker"
+Only drop if weld was created

更新于:5 月 4 日 上午 11:11

fix error spam

更新于:5 月 4 日 上午 12:49

stupid

更新于:5 月 3 日 下午 7:52

attempt fix?

更新于:5 月 2 日 下午 12:52

have SENTS be sharp too
kinda hacky

更新于:4 月 30 日 下午 12:25

fix no proppush damage cvar
+ make floor turret mdl mildly sharp

更新于:4 月 29 日 下午 9:21

rebar + wood gibs
+ some smaller tweaks

更新于:4 月 29 日 下午 4:37

add cvars
sharpness_sv_sharpdamagemul
sharpness_sv_nobigdamage

add canSlice bool to sharp data, if true, this model will slice zombies in half!
( all sawblade-type models can now slice zombies )
make SHARPNESS_SHARP less sharp
add prop_sharpness_predamage hook
make old hook names all consistient with eachother

更新于:4 月 28 日 下午 9:11

polish
+ different categories/examples for
css props
tf2 props
epsiodic props

small debug command

更新于:4 月 28 日 下午 7:07