Garry's Mod

Garry's Mod

SHARPNESS
Showing 21-30 of 30 entries
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Update: May 4 @ 2:44pm

CPPI simple compatibility
+fix typo in "prop_sharpness_alwayscorrectattacker"
+Only drop if weld was created

Update: May 4 @ 11:11am

fix error spam

Update: May 4 @ 12:49am

stupid

Update: May 3 @ 7:52pm

attempt fix?

Update: May 2 @ 12:52pm

have SENTS be sharp too
kinda hacky

Update: Apr 30 @ 12:25pm

fix no proppush damage cvar
+ make floor turret mdl mildly sharp

Update: Apr 29 @ 9:21pm

rebar + wood gibs
+ some smaller tweaks

Update: Apr 29 @ 4:37pm

add cvars
sharpness_sv_sharpdamagemul
sharpness_sv_nobigdamage

add canSlice bool to sharp data, if true, this model will slice zombies in half!
( all sawblade-type models can now slice zombies )
make SHARPNESS_SHARP less sharp
add prop_sharpness_predamage hook
make old hook names all consistient with eachother

Update: Apr 28 @ 9:11pm

polish
+ different categories/examples for
css props
tf2 props
epsiodic props

small debug command

Update: Apr 28 @ 7:07pm