Garry's Mod

Garry's Mod

SHARPNESS
Viser 21–30 av 30 bidrag
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Oppdatering: 4. mai @ 14.44

CPPI simple compatibility
+fix typo in "prop_sharpness_alwayscorrectattacker"
+Only drop if weld was created

Oppdatering: 4. mai @ 11.11

fix error spam

Oppdatering: 4. mai @ 0.49

stupid

Oppdatering: 3. mai @ 19.52

attempt fix?

Oppdatering: 2. mai @ 12.52

have SENTS be sharp too
kinda hacky

Oppdatering: 30. apr. @ 12.25

fix no proppush damage cvar
+ make floor turret mdl mildly sharp

Oppdatering: 29. apr. @ 21.21

rebar + wood gibs
+ some smaller tweaks

Oppdatering: 29. apr. @ 16.37

add cvars
sharpness_sv_sharpdamagemul
sharpness_sv_nobigdamage

add canSlice bool to sharp data, if true, this model will slice zombies in half!
( all sawblade-type models can now slice zombies )
make SHARPNESS_SHARP less sharp
add prop_sharpness_predamage hook
make old hook names all consistient with eachother

Oppdatering: 28. apr. @ 21.11

polish
+ different categories/examples for
css props
tf2 props
epsiodic props

small debug command

Oppdatering: 28. apr. @ 19.07