Barotrauma

Barotrauma

Enhanced Reactors - Reactor Management (Add-On)
Zobrazuje se 1–10 z 10 položek
Aktualizace: 15. lis. v 3.36
provedl _]|M|[_

- Added support for the upcoming vanilla "reactoritem" item tag. Any item with the tag "reactoritem" can now be placed inside the reactors

Aktualizace: 10. lis. v 10.23
provedl _]|M|[_

- Fixed swapping modules on an active outpost reactor causing it to go critical
- Increased reaction time to start repairing a reactor when it enters critical mode by 3 seconds (It was quite challenging in multiplayer when dealing with latency)

Aktualizace: 2. čvn. v 3.21
provedl _]|M|[_

- Fixed uranium fuel rod existing twice in fabricator
- Fixed fuel rods still being allowed as exosuit fuel

Aktualizace: 24. kvě. v 9.54
provedl _]|M|[_

- Changed all fuel rods to no longer be valid exosuit fuel
- Changed the identifiers of the all fuel rods. This change was made for compatibility with existing items like exosuits and RFA weapons. Now if there are items loaded that contain a vanilla fuel rod, it will check where it is contained and convert to the appropriate fuel type. This will result in a one-time refresh of all your fuel rods in an ongoing campaign. Basically a one-time free extra fuel.

Aktualizace: 12. dub. v 1.52
provedl _]|M|[_

- Fixed outpost reactor showing the oxygen generator light sprite after the latest game update

Aktualizace: 26. led. v 14.06
provedl _]|M|[_

- Fixed fuel rod issues with exosuits. The new "divingsuitfuel" tag that exosuits are now using was missing on fuel rods, causing them to drop out of the inventory.

Aktualizace: 11. lis. 2024 v 6.38
provedl _]|M|[_

- Updated fuel rod code to turn into 0% empty fuel rods when empty.

Aktualizace: 31. říj. 2024 v 13.42
provedl _]|M|[_

- Added support for the in the base mod implemented "Empty Fuel Rod"

Aktualizace: 25. říj. 2024 v 18.08
provedl _]|M|[_

- Public Release

Aktualizace: 25. říj. 2024 v 17.12
provedl _]|M|[_

- Pre-Release