Arma 3
Lifeline Revive AI
56 sonuçtan 31 ile 40 arası gösteriliyor
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Güncelleme: 7 May @ 22:54
Güncelleyen: Bendy

commented out the WIP bit

Güncelleme: 7 May @ 8:33
Güncelleyen: Bendy

CBA setting commented out (that was WIP)

Güncelleme: 7 May @ 8:24
Güncelleyen: Bendy

medics now keep their previous waypoints so they can return to what they were doing before reviving.....

Güncelleme: 6 May @ 20:58
Güncelleyen: Bendy

fixed the false positive regarding 'captive bug'

Güncelleme: 2 May @ 14:34
Güncelleyen: Bendy

*Major Update! 2005-05-03. Implimented user requests

  • The scope options 'Group', 'Slots' and 'Side' now automatically start in mission
  • Much faster initialisation load time
  • Option for OPFOR (opposing forces, or enemy) to revive in PVE.
  • PVP games automatically apply same settings to all sides
  • Start action menu is improved and can also include OPFOR (Scope: 'Choose in Mission')
  • Medic Selection blacklist - units on mounted Weapons, drivers or pilots, units in vehicles, can be bypassed as medics so they can focus on their jobs
  • Name formats for Incapacitated list can now include groups and unit no. Display options like text size also.
  • Improved queue handling, incap (incapacitated) units processed faster
  • Many bug fixes

Güncelleme: 16 Mar @ 20:19
Güncelleyen: Bendy

BUGFIX: reset captive to false on respawn

Güncelleme: 11 Şub @ 19:44
Güncelleyen: Bendy

commented out hack fix line regarding captive state, thanks Yannad.

lets hope this is all good now :)

Güncelleme: 11 Şub @ 6:59
Güncelleyen: Bendy

fixed bug

Güncelleme: 10 Şub @ 0:25
Güncelleyen: Bendy

Güncelleme: 8 Şub @ 5:38
Güncelleyen: Bendy

fixed ACE bandage method 1 (default ACE method) bug