RimWorld

RimWorld

Buffs 'n Nerfs for the Generic Ammo Experience
Näytetään 21–30 / 163
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Päivitys: 17.5. klo 8.31

You can now make certain weapons out of stony materials.
Added a MeleePenetrationFactor to stony materials.

Päivitys: 16.5. klo 4.05

Made some minor balance tweaks.

Päivitys: 15.5. klo 0.53

Tweaked the armor penetration capabilities of some bows.

Päivitys: 14.5. klo 2.04

Made some balance tweaks to the assault shield from Combat Extended Armory.

Päivitys: 12.5. klo 1.46

Added a new research project for the VWE research overhaul, called cannons.

Päivitys: 11.5. klo 8.16

Tweaked the costs of cannon shells.

Päivitys: 11.5. klo 1.34

Updated the textile rebalance.

Päivitys: 11.5. klo 1.18

Slightly increased the armor effectiveness of balaclavas. This does not make them viable armor, to be clear, but it does mean devilstrand and hyperweave balaclavas will give 1-2mm of protection. Not much, but still something.

Päivitys: 3.5. klo 20.50

Update the VFE - Medieval 2 patch to account for Combat Extended changes.

Päivitys: 3.5. klo 19.55

Armor vest texture override now only kicks in if you have Gerrymon's Upscaled Vanilla Textures.