Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Adjustments
Показані результати 11–20 із 21
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Оновлено: 18 верес. 2024 о 14:07
автор: Ulfkarl

Implemented new code to load custom managed core parameters xml.

Оновлено: 17 верес. 2024 о 14:24
автор: Ulfkarl

Reverted horse charge damage due to popular demand, this mod does not change anything related to horses, in case you are wondering.

Оновлено: 3 верес. 2024 о 12:29
автор: Ulfkarl

Buffed spears and javelins slightly and increased horse charge damage x 2.

Оновлено: 9 серп. 2024 о 17:11
автор: Ulfkarl

Increased the range at which archers start firing. (If you are using RBM, you won't notice any difference as this change matches RBM firing range.)

Оновлено: 8 серп. 2024 о 14:34
автор: Ulfkarl

Minor tweaks for more realistic swings and thrusts.

Оновлено: 7 серп. 2024 о 22:47
автор: Ulfkarl

Reverted some changes related to horse movement and ranged weapons that were causing unexpected behavior for some people.

Оновлено: 6 серп. 2024 о 22:28
автор: Ulfkarl

New parameters that ​​should help to make combat more strategic and realistic, better reflecting the weight and momentum of weapons and the impact of stuns on combat.
Reworked Heavy attack mometum time, now it needs twice the time to charge and get ready to avoid abuse.

Оновлено: 5 серп. 2024 о 10:29
автор: Ulfkarl

Several improvements after doing a lot of experimentation. You probably won't notice any difference but believe, it is important.

Оновлено: 4 серп. 2024 о 16:16
автор: Ulfkarl

Important collision update! see description.

Оновлено: 3 серп. 2024 о 15:50
автор: Ulfkarl

Improved weapon collision on bodies