Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Adjustments
11–20 из 21
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Обновление: 18 сен. 2024 г. в 14:07
автор: Ulfkarl

Implemented new code to load custom managed core parameters xml.

Обновление: 17 сен. 2024 г. в 14:24
автор: Ulfkarl

Reverted horse charge damage due to popular demand, this mod does not change anything related to horses, in case you are wondering.

Обновление: 3 сен. 2024 г. в 12:29
автор: Ulfkarl

Buffed spears and javelins slightly and increased horse charge damage x 2.

Обновление: 9 авг. 2024 г. в 17:11
автор: Ulfkarl

Increased the range at which archers start firing. (If you are using RBM, you won't notice any difference as this change matches RBM firing range.)

Обновление: 8 авг. 2024 г. в 14:34
автор: Ulfkarl

Minor tweaks for more realistic swings and thrusts.

Обновление: 7 авг. 2024 г. в 22:47
автор: Ulfkarl

Reverted some changes related to horse movement and ranged weapons that were causing unexpected behavior for some people.

Обновление: 6 авг. 2024 г. в 22:28
автор: Ulfkarl

New parameters that ​​should help to make combat more strategic and realistic, better reflecting the weight and momentum of weapons and the impact of stuns on combat.
Reworked Heavy attack mometum time, now it needs twice the time to charge and get ready to avoid abuse.

Обновление: 5 авг. 2024 г. в 10:29
автор: Ulfkarl

Several improvements after doing a lot of experimentation. You probably won't notice any difference but believe, it is important.

Обновление: 4 авг. 2024 г. в 16:16
автор: Ulfkarl

Important collision update! see description.

Обновление: 3 авг. 2024 г. в 15:50
автор: Ulfkarl

Improved weapon collision on bodies