Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Adjustments
Se afișează 11-20 din 21 intrări
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Actualizare: 18 sept. 2024 @ 14:07

Implemented new code to load custom managed core parameters xml.

Actualizare: 17 sept. 2024 @ 14:24

Reverted horse charge damage due to popular demand, this mod does not change anything related to horses, in case you are wondering.

Actualizare: 3 sept. 2024 @ 12:29

Buffed spears and javelins slightly and increased horse charge damage x 2.

Actualizare: 9 aug. 2024 @ 17:11

Increased the range at which archers start firing. (If you are using RBM, you won't notice any difference as this change matches RBM firing range.)

Actualizare: 8 aug. 2024 @ 14:34

Minor tweaks for more realistic swings and thrusts.

Actualizare: 7 aug. 2024 @ 22:47

Reverted some changes related to horse movement and ranged weapons that were causing unexpected behavior for some people.

Actualizare: 6 aug. 2024 @ 22:28

New parameters that ​​should help to make combat more strategic and realistic, better reflecting the weight and momentum of weapons and the impact of stuns on combat.
Reworked Heavy attack mometum time, now it needs twice the time to charge and get ready to avoid abuse.

Actualizare: 5 aug. 2024 @ 10:29

Several improvements after doing a lot of experimentation. You probably won't notice any difference but believe, it is important.

Actualizare: 4 aug. 2024 @ 16:16

Important collision update! see description.

Actualizare: 3 aug. 2024 @ 15:50

Improved weapon collision on bodies