Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Adjustments
Mostrando 11-20 de 21 aportaciones
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Actualización: 18 SEP 2024 a las 14:07

Implemented new code to load custom managed core parameters xml.

Actualización: 17 SEP 2024 a las 14:24

Reverted horse charge damage due to popular demand, this mod does not change anything related to horses, in case you are wondering.

Actualización: 3 SEP 2024 a las 12:29

Buffed spears and javelins slightly and increased horse charge damage x 2.

Actualización: 9 AGO 2024 a las 17:11

Increased the range at which archers start firing. (If you are using RBM, you won't notice any difference as this change matches RBM firing range.)

Actualización: 8 AGO 2024 a las 14:34

Minor tweaks for more realistic swings and thrusts.

Actualización: 7 AGO 2024 a las 22:47

Reverted some changes related to horse movement and ranged weapons that were causing unexpected behavior for some people.

Actualización: 6 AGO 2024 a las 22:28

New parameters that ​​should help to make combat more strategic and realistic, better reflecting the weight and momentum of weapons and the impact of stuns on combat.
Reworked Heavy attack mometum time, now it needs twice the time to charge and get ready to avoid abuse.

Actualización: 5 AGO 2024 a las 10:29

Several improvements after doing a lot of experimentation. You probably won't notice any difference but believe, it is important.

Actualización: 4 AGO 2024 a las 16:16

Important collision update! see description.

Actualización: 3 AGO 2024 a las 15:50

Improved weapon collision on bodies