Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Adjustments
Zobrazuje se 11–20 z 21 položek
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Aktualizace: 18. zář. 2024 v 14.07
provedl Ulfkarl

Implemented new code to load custom managed core parameters xml.

Aktualizace: 17. zář. 2024 v 14.24
provedl Ulfkarl

Reverted horse charge damage due to popular demand, this mod does not change anything related to horses, in case you are wondering.

Aktualizace: 3. zář. 2024 v 12.29
provedl Ulfkarl

Buffed spears and javelins slightly and increased horse charge damage x 2.

Aktualizace: 9. srp. 2024 v 17.11
provedl Ulfkarl

Increased the range at which archers start firing. (If you are using RBM, you won't notice any difference as this change matches RBM firing range.)

Aktualizace: 8. srp. 2024 v 14.34
provedl Ulfkarl

Minor tweaks for more realistic swings and thrusts.

Aktualizace: 7. srp. 2024 v 22.47
provedl Ulfkarl

Reverted some changes related to horse movement and ranged weapons that were causing unexpected behavior for some people.

Aktualizace: 6. srp. 2024 v 22.28
provedl Ulfkarl

New parameters that ​​should help to make combat more strategic and realistic, better reflecting the weight and momentum of weapons and the impact of stuns on combat.
Reworked Heavy attack mometum time, now it needs twice the time to charge and get ready to avoid abuse.

Aktualizace: 5. srp. 2024 v 10.29
provedl Ulfkarl

Several improvements after doing a lot of experimentation. You probably won't notice any difference but believe, it is important.

Aktualizace: 4. srp. 2024 v 16.16
provedl Ulfkarl

Important collision update! see description.

Aktualizace: 3. srp. 2024 v 15.50
provedl Ulfkarl

Improved weapon collision on bodies