Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Adjustments
Affichage des entrées 11-20 sur 21
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Mis à jour le : 18 sept. 2024 à 14h07

Implemented new code to load custom managed core parameters xml.

Mis à jour le : 17 sept. 2024 à 14h24

Reverted horse charge damage due to popular demand, this mod does not change anything related to horses, in case you are wondering.

Mis à jour le : 3 sept. 2024 à 12h29

Buffed spears and javelins slightly and increased horse charge damage x 2.

Mis à jour le : 9 aout 2024 à 17h11

Increased the range at which archers start firing. (If you are using RBM, you won't notice any difference as this change matches RBM firing range.)

Mis à jour le : 8 aout 2024 à 14h34

Minor tweaks for more realistic swings and thrusts.

Mis à jour le : 7 aout 2024 à 22h47

Reverted some changes related to horse movement and ranged weapons that were causing unexpected behavior for some people.

Mis à jour le : 6 aout 2024 à 22h28

New parameters that ​​should help to make combat more strategic and realistic, better reflecting the weight and momentum of weapons and the impact of stuns on combat.
Reworked Heavy attack mometum time, now it needs twice the time to charge and get ready to avoid abuse.

Mis à jour le : 5 aout 2024 à 10h29

Several improvements after doing a lot of experimentation. You probably won't notice any difference but believe, it is important.

Mis à jour le : 4 aout 2024 à 16h16

Important collision update! see description.

Mis à jour le : 3 aout 2024 à 15h50

Improved weapon collision on bodies