Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Adjustments
Menampilkan11-20 dari 21 kiriman
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Pembaruan: 18 Sep 2024 @ 2:07pm
berdasarkan Ulfkarl

Implemented new code to load custom managed core parameters xml.

Pembaruan: 17 Sep 2024 @ 2:24pm
berdasarkan Ulfkarl

Reverted horse charge damage due to popular demand, this mod does not change anything related to horses, in case you are wondering.

Pembaruan: 3 Sep 2024 @ 12:29pm
berdasarkan Ulfkarl

Buffed spears and javelins slightly and increased horse charge damage x 2.

Pembaruan: 9 Agu 2024 @ 5:11pm
berdasarkan Ulfkarl

Increased the range at which archers start firing. (If you are using RBM, you won't notice any difference as this change matches RBM firing range.)

Pembaruan: 8 Agu 2024 @ 2:34pm
berdasarkan Ulfkarl

Minor tweaks for more realistic swings and thrusts.

Pembaruan: 7 Agu 2024 @ 10:47pm
berdasarkan Ulfkarl

Reverted some changes related to horse movement and ranged weapons that were causing unexpected behavior for some people.

Pembaruan: 6 Agu 2024 @ 10:28pm
berdasarkan Ulfkarl

New parameters that ​​should help to make combat more strategic and realistic, better reflecting the weight and momentum of weapons and the impact of stuns on combat.
Reworked Heavy attack mometum time, now it needs twice the time to charge and get ready to avoid abuse.

Pembaruan: 5 Agu 2024 @ 10:29am
berdasarkan Ulfkarl

Several improvements after doing a lot of experimentation. You probably won't notice any difference but believe, it is important.

Pembaruan: 4 Agu 2024 @ 4:16pm
berdasarkan Ulfkarl

Important collision update! see description.

Pembaruan: 3 Agu 2024 @ 3:50pm
berdasarkan Ulfkarl

Improved weapon collision on bodies