Mount & Blade II: Bannerlord

Mount & Blade II: Bannerlord

Realistic Combat Adjustments
21 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 18 Eyl 2024 @ 14:07
Güncelleyen: Ulfkarl

Implemented new code to load custom managed core parameters xml.

Güncelleme: 17 Eyl 2024 @ 14:24
Güncelleyen: Ulfkarl

Reverted horse charge damage due to popular demand, this mod does not change anything related to horses, in case you are wondering.

Güncelleme: 3 Eyl 2024 @ 12:29
Güncelleyen: Ulfkarl

Buffed spears and javelins slightly and increased horse charge damage x 2.

Güncelleme: 9 Ağu 2024 @ 17:11
Güncelleyen: Ulfkarl

Increased the range at which archers start firing. (If you are using RBM, you won't notice any difference as this change matches RBM firing range.)

Güncelleme: 8 Ağu 2024 @ 14:34
Güncelleyen: Ulfkarl

Minor tweaks for more realistic swings and thrusts.

Güncelleme: 7 Ağu 2024 @ 22:47
Güncelleyen: Ulfkarl

Reverted some changes related to horse movement and ranged weapons that were causing unexpected behavior for some people.

Güncelleme: 6 Ağu 2024 @ 22:28
Güncelleyen: Ulfkarl

New parameters that ​​should help to make combat more strategic and realistic, better reflecting the weight and momentum of weapons and the impact of stuns on combat.
Reworked Heavy attack mometum time, now it needs twice the time to charge and get ready to avoid abuse.

Güncelleme: 5 Ağu 2024 @ 10:29
Güncelleyen: Ulfkarl

Several improvements after doing a lot of experimentation. You probably won't notice any difference but believe, it is important.

Güncelleme: 4 Ağu 2024 @ 16:16
Güncelleyen: Ulfkarl

Important collision update! see description.

Güncelleme: 3 Ağu 2024 @ 15:50
Güncelleyen: Ulfkarl

Improved weapon collision on bodies