RimWorld
The Generic Ammo Experience for Combat Extended
目前顯示第 71-80 項,共 372 項
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更新:4 月 7 日 @ 上午 7:42

Resolved a trait overlap between Vanilla Traits Expanded and Combat Extended.

更新:4 月 7 日 @ 上午 1:57

Patched The Dead Man's Switch - AncientCorps.

更新:4 月 6 日 @ 上午 8:52

The radio pack is now equipped on the waist utility slot and has been retextured to reflect this change.

更新:4 月 6 日 @ 上午 7:33

Tweaked a few patches to make a change possible in my Buffs and Nerfs mod.

更新:4 月 4 日 @ 上午 4:37

Tweaked the damage and armor penetration values of lead slugs.

更新:4 月 4 日 @ 上午 3:04

Reworked the projectile interception chances of trees. Growth percentage now plays a big role in determining whether a shot going through a tree will be intercepted or not. The shooting skill of the shooter has a big impact as well.

更新:4 月 2 日 @ 下午 1:56

Patched [RH2] Metal Gear Solid.

更新:3 月 29 日 @ 下午 6:18

Added brand new textures for charged ammo items!

更新:3 月 28 日 @ 下午 10:12

Fixed a very niche error that was happening because c# sucks.

更新:3 月 28 日 @ 下午 2:07

Save Our Ship 2 cannons will now use cannon shells instead of plain uranium.