RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
Viser 71-80 af 372 forekomster
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Opdatering: 7. apr. kl. 7:42

Resolved a trait overlap between Vanilla Traits Expanded and Combat Extended.

Opdatering: 7. apr. kl. 1:57

Patched The Dead Man's Switch - AncientCorps.

Opdatering: 6. apr. kl. 8:52

The radio pack is now equipped on the waist utility slot and has been retextured to reflect this change.

Opdatering: 6. apr. kl. 7:33

Tweaked a few patches to make a change possible in my Buffs and Nerfs mod.

Opdatering: 4. apr. kl. 4:37

Tweaked the damage and armor penetration values of lead slugs.

Opdatering: 4. apr. kl. 3:04

Reworked the projectile interception chances of trees. Growth percentage now plays a big role in determining whether a shot going through a tree will be intercepted or not. The shooting skill of the shooter has a big impact as well.

Opdatering: 2. apr. kl. 13:56

Patched [RH2] Metal Gear Solid.

Opdatering: 29. mar. kl. 18:18

Added brand new textures for charged ammo items!

Opdatering: 28. mar. kl. 22:12

Fixed a very niche error that was happening because c# sucks.

Opdatering: 28. mar. kl. 14:07

Save Our Ship 2 cannons will now use cannon shells instead of plain uranium.