RimWorld

RimWorld

The Generic Ammo Experience for Combat Extended
Näytetään 71–80 / 372
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Päivitys: 7.4. klo 7.42

Resolved a trait overlap between Vanilla Traits Expanded and Combat Extended.

Päivitys: 7.4. klo 1.57

Patched The Dead Man's Switch - AncientCorps.

Päivitys: 6.4. klo 8.52

The radio pack is now equipped on the waist utility slot and has been retextured to reflect this change.

Päivitys: 6.4. klo 7.33

Tweaked a few patches to make a change possible in my Buffs and Nerfs mod.

Päivitys: 4.4. klo 4.37

Tweaked the damage and armor penetration values of lead slugs.

Päivitys: 4.4. klo 3.04

Reworked the projectile interception chances of trees. Growth percentage now plays a big role in determining whether a shot going through a tree will be intercepted or not. The shooting skill of the shooter has a big impact as well.

Päivitys: 2.4. klo 13.56

Patched [RH2] Metal Gear Solid.

Päivitys: 29.3. klo 18.18

Added brand new textures for charged ammo items!

Päivitys: 28.3. klo 22.12

Fixed a very niche error that was happening because c# sucks.

Päivitys: 28.3. klo 14.07

Save Our Ship 2 cannons will now use cannon shells instead of plain uranium.