Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[DIGI] Modular Missiles
Näytetään 31–40 / 41
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Päivitys: 1.12.2022 klo 13.01

Päivitys: 1.12.2022 klo 12.55

- Redo balance for modular missiles.
- Modular missiles have appropriate death explosions.

Päivitys: 28.11.2022 klo 12.54

- Update graphics for modular mines

Päivitys: 23.11.2022 klo 13.25

- Attempt fix for modular missile loader interfering with missile parts of different types.
- Modular mines now require tech purchase.
- Updated recommended crew of modular missile and mines.

Päivitys: 22.11.2022 klo 14.37

Implemented modular mines

Päivitys: 14.11.2022 klo 10.48

- Rebalanced missile modules, removing most of their downsides
- Payload module now has diminising returns but also slightly increases explosion radius

Päivitys: 13.11.2022 klo 13.12

- The 4 major missile stats are now all visible
- Experimental fix for missiles getting deleted on save and reload

Päivitys: 11.11.2022 klo 11.53

- Added EMP missile stats to tooltip

Päivitys: 11.11.2022 klo 11.01

- New EMP missiles mode for modular missile launcher.
- Add sprites for modular missile segments and launchers when they are not connected to a loader.
- Some under-the-hood improvements to make the mod run better and easier to maintain.

Päivitys: 9.11.2022 klo 10.04

- Fixed a crash related to missing localization keys in keybinding screen.
- Lower-bounded missile range, acceleration, and turn rate at 10% of base value.