Barotrauma
Enhanced Armaments
241–250/357 bejegyzés mutatása
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Frissítés: 2022. okt. 30. @ 15:23

Added wreck weapon cases, added a sub-mounted Machine Gun (muzzle flash sprite looks funky i know) and made wreck piles more prolific.

Frissítés: 2022. okt. 26. @ 12:00

Removed Experimental Revolver, SMAW for being practically irrelevant and did a minor resprite to the UMP-45.

Frissítés: 2022. okt. 22. @ 18:19

Added Light Marksman Rifle, CBRN gear, Hardened Diving Mask and a HAZMAT headpiece alongside fixing 1 or 2 misc issues

Frissítés: 2022. okt. 17. @ 14:10

Minor reworks to some secarmcab spawns ('bout it :/)

Frissítés: 2022. okt. 8. @ 8:01

Fixed issue with Advanced Coilgun (recent changes to how coilguns work now requires the coilgun itself to have a launch impulse)

Frissítés: 2022. okt. 5. @ 13:33

fixed some more semi-broken shiz (alieninfection and concussion just aren't a thing now apparently)

Frissítés: 2022. okt. 5. @ 10:28

Hotfix to defunct quality variables (a large majority of Quality types were deprecated)

Frissítés: 2022. szept. 25. @ 10:25

Fixed NPCs not being able to use revolvers and changed both Renegade and Coalition Light Uniform protection values (they're less cumbersome but also more equally protective).

Frissítés: 2022. szept. 24. @ 18:13

Added Coalition Light Combat Fatigues, resprited Spec Ops Vest and Combat Knife (no tip on blade bruh)

Frissítés: 2022. szept. 24. @ 8:31

(am bacc)

Added Experimental Grenade Launcher and overhauled 5.56x45mm magazines (Extended mag is now 60 rounds and magazines now show when loaded in firearms).