Barotrauma

Barotrauma

Enhanced Armaments
Näytetään 241–250 / 357
< 1 ... 23  24  25  26  27 ... 36 >
Päivitys: 30.10.2022 klo 15.23

Added wreck weapon cases, added a sub-mounted Machine Gun (muzzle flash sprite looks funky i know) and made wreck piles more prolific.

Päivitys: 26.10.2022 klo 12.00

Removed Experimental Revolver, SMAW for being practically irrelevant and did a minor resprite to the UMP-45.

Päivitys: 22.10.2022 klo 18.19

Added Light Marksman Rifle, CBRN gear, Hardened Diving Mask and a HAZMAT headpiece alongside fixing 1 or 2 misc issues

Päivitys: 17.10.2022 klo 14.10

Minor reworks to some secarmcab spawns ('bout it :/)

Päivitys: 8.10.2022 klo 8.01

Fixed issue with Advanced Coilgun (recent changes to how coilguns work now requires the coilgun itself to have a launch impulse)

Päivitys: 5.10.2022 klo 13.33

fixed some more semi-broken shiz (alieninfection and concussion just aren't a thing now apparently)

Päivitys: 5.10.2022 klo 10.28

Hotfix to defunct quality variables (a large majority of Quality types were deprecated)

Päivitys: 25.9.2022 klo 10.25

Fixed NPCs not being able to use revolvers and changed both Renegade and Coalition Light Uniform protection values (they're less cumbersome but also more equally protective).

Päivitys: 24.9.2022 klo 18.13

Added Coalition Light Combat Fatigues, resprited Spec Ops Vest and Combat Knife (no tip on blade bruh)

Päivitys: 24.9.2022 klo 8.31

(am bacc)

Added Experimental Grenade Launcher and overhauled 5.56x45mm magazines (Extended mag is now 60 rounds and magazines now show when loaded in firearms).